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Game Pieces
Shading
 Above is a before and after showing the shader improvements.  Credit goes to Tech Artist  Kristin Weeks  and 3D artist  Debbie Kim  for the final results.
 Here was a mockup of the game with the old game pieces and character shader.
 Above you can see the two changes makes the game feel much more 3D and vibrant.  The pieces feel more tactile and appealing.
Locations
Revised Castle Entrance
 Above is a look at the castle bridge location in its final state, covered in magical ice with lots of decorations.
Royal Kitchen
Dress Shop
Great Hall
Troll Valley Concept
Game Mechanics
Candles / Darkness Final Design
"Splitters" Or Elemental Fire
 Taking that base concept, Meg did a wonderful design pass on the final mechanic that would then be handed over to our animators Rita Yeung and Dave Markowitz to animate in engine.
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